-- CALC_CHESS_TABLES_BONUS

-- 计算棋桌的奖励
return function(user, bonusArg)
    local classId;
    local bonus = {};
    local rand = DungeonM.getRandSeed("CHESS_TABLES");
    local items = { 7415, 7416, 7417, 7418, };

    classId = FormulaM.invoke("FETCH_BY_RAND", items, rand);
    table.insert(bonus, {1, classId, 1} );

    return bonus;
end